[Torg] Points-based

Phil Dack philipdack at yahoo.co.uk
Mon Dec 17 08:14:52 EST 2007


One of my issues with Torg in the long term was the many
different systems for resolving special effects - magic (at
least 2 systems), pulp powers, pulp gadgets, psionics, occult,
miracles, cybernetics (2 systems) - and so on.

I also found it extremely difficult to balance beginning
characters, particularly when moving beyond templates to
allowing players to design their own characters.

I've always felt, for these reasons, that Torg would probably
benefit from some points-based underpinning like GURPS or Hero
System (or M&M for that matter). Has anyone in their personal
house-ruleage ever had a look at this, and come up with some
ways of making comparison? If not, I'm inclined to use the Hero
system because of the relatively generic nature of its power
generation system to come up with equivalent values (the chief
difficulty being that Torg's scale is more logathithmic than
Hero, so a +1 is of decidely variable impact)

cheers,
Phil


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