[Torg] Weapons and long range contradictions

Hubert Pineault hubert.pineault at yahoo.ca
Mon Jul 30 11:20:48 MDT 2007


Well, it raises a question in me. Why, in low tech axiom realms such as LL or Aysle, do buildings crumble because they have a high tech axiom?
It's the creating process that it a contradiction, not the product. So the buildings should be as safe as when they were in a higher tech reality.

Am I mistaken?
 
Hubert Pineault



----- Message initial ----
De : Kansas Jim <ksjim at sdc.org>
À : torg at justintimeadventures.com
Envoyé le : lundi 30 juillet 2007, 13 h 06 min 41 s
Objet : Re: [Torg] Weapons and long range contradictions


Jens writes:

> Last session, a question was raised regarding long range contradictions 
> and ranged weapons. Specifically, laser weapons.

> To be brief: Do laser weapons require long range contradiction checks to 
> work in realities that do not support them?

No. It's the same case as with a firearm, the process of getting the
beam/bullet going is the contradiction, once it's been fired you're
okay. Lasers are just light, which isn't going to be a contradiction
anywhere even if it's a peculiarly created form of light.

-- 
Kansas Jim, Torg guru (ksjim (at) sdc (dot) org)
Torg website: http://www.sdc.org/~ksjim/index.html
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