[Torg] movement & initiative (was:Another explosives question)

Kansas Jim ksjim at sdc.org
Mon Sep 24 08:12:20 EDT 2007


winston in a box writes:

[I wrote:]

>  > There is no dodging of area effect attacks, if you are within the
>  > blast radius you get hit. The bad guy's only hope would be to have
>  > initiative over the soldier so that he could either run as far away
>  > as possible, perhaps escaping the blast radius, or to take cover
>  > behind something which would offer protection from the blast effects.
> 
> As a side to the above, were there any guidelines or rules about what 
> actions are possible or what distances are movable depending on 
> initiative differences?
> 
> Here are some for examples:
> A 1 point difference allows only a simple action.
> A 2 point difference allows 1 action.
> A 3 point difference allows a multi-action of 2 actions.
> A 4 point difference allows a multi-action of 3 actions.
> etc.
> 
> For every 1 points of initiative difference allows 5m of movement.

Uhhh...points of initiative difference? One side goes first, then
the other side goes. The only possible points of difference are
when you're on the same side and the GM is having people act in
order of DEX or something like that.

-- 
Kansas Jim, Torg guru (ksjim (at) sdc (dot) org)
Torg website: http://www.sdc.org/~ksjim/index.html



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