[Torg] possibility adventure costs

Mark Freeman crabshtick at hotmail.com
Wed Apr 23 03:54:14 EDT 2008


 
             i have never been a fan of the possibility adventure cost for certain character types. such as the ravagon/ technodemon (who cost 6) or nile characters (with variable costs). and i have often wonderd if the cost could be substatuted for some other disadvantage. such as - increased reconnection values, increased disconnection values, rounds of delay before reconnection can be attempted or making the cost the number of substandard possibilitys a character gets each adventure before getting to use the good ones (substandard possibilitys only offering 2 packages of damage reduction, a d10 roll up bonus or only countering half a possibility leaving a d10 still incoming).
                      however ive never been really satisfied with these ideas. any suggestions to what i could do? or improvements to these ideas?
 
                 cheers, mark.
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