[Torg] possibility adventure costs
Mark Freeman
crabshtick at hotmail.com
Thu Apr 24 04:55:01 EDT 2008
all,
thanx for all of your replys. its given me a few ideas. i was aware of the packages for ayslish and spacegod characters and the increased ammount of reconnections that go's with all enhancement packages. however i like the idea of converting nile possibility costs for increased reconnection's.
on another note, do all tharkoldu suffer from the 7 reconnections or just pc ones? ive often wonderd about that. also if npc tharkoldu dont suffer from it, what is the reasoning behind that?
cheers, mark.
p.s. how do you reply to a thread on this list? ive had to start a new thread to reply to you all.
Mark Freeman writes:> i have never been a fan of the possibility adventure cost > for certain character types. such as the ravagon/ technodemon (who cost
The easiest solution there is just not allow ravagon or TharkolduPCs. :)> 6) or nile characters (with variable costs). and i have often wonderd if How about Ayslish and Space Gods characters with enhancement packages?> the cost could be substatuted for some other disadvantage. such as - > increased reconnection values, increased disconnection values, rounds of > delay before reconnection can be attempted or making the cost the number It's often overlooked but most of the advantages that have an adventurecost do create reconnection problems - with enhancement packages youhave to make reconnection attempts for each package as well as thecharacter and the character isn't considered to be reconnected untilall of them have succeeded. So a Tharkoldu PC has to spend a minimum ofseven rounds making reconnection attempts, or if the GM allows it heonly needs to make one but the DN is increased by the One-on-Manypenalty for seven actions.Pulp powers don't have this drawback, probably because their highadventure cost was considered punishment enough, but it'd be easyenough to houserule in a similar reconnection problem for them.As others have mentioned, an advantages/drawback system is oftenapproached as a solution but there's a lot to account for that mostother systems don't consider, like axiom/WL requirements. How muchis a Magic axiom 10 requirement drawback worth (as in an Ayslishenhancement package)? If it's contradictory anywhere but the Nile(as in Pulp Powers) how much more is that worth than a simple axiomrequirement?-- Kansas Jim, Torg guru
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