[Torg] Jumping in Torg
Chris
3n7r0py at gmail.com
Thu Dec 11 14:22:37 EST 2008
Again, though, if you want to say that the power is what is allowing them to
do it, have them roll on their power to determine their jump, rather than
their jump score. Use the jump score for normals and supers acting as
normals (alter ego).
/opinion
chris
On Thu, Dec 11, 2008 at 9:25 AM, Benjamin Grant <benn at 4efix.com> wrote:
> For that matter, Travis, I think your approach to folding in STR and DEX
> also has great merit.
>
> -Benn Grant
> eFix Computer Consulting
> benn at 4eFix.com
> 603.283.6601
>
>
> -----Original Message-----
> From: torg-bounces at justintimeadventures.com
> [mailto:torg-bounces at justintimeadventures.com] On Behalf Of
> travisjhall at optusnet.com.au
> Sent: Thursday, December 11, 2008 2:12 AM
> To: torg at justintimeadventures.com
> Subject: Re: Re: RE: RE: RE: RE: RE: RE: [Torg] Jumping in Torg
>
> Chris <3n7r0py at gmail.com> wrote:
> >
> > Has what I said on this matter really gone unnoticed entirely?
> > Long jumping is DEX
> > High jumping is STR
>
> No, it hasn't. However, I gave an approach to long jumps (from a running
> start) that takes both DEX and STR into account. Going back to basing long
> jumps on a single stat means you lose the capacity for super-strength
> characters to jump great distances, and that seems like a step backwards to
> me. It might work for some speedsters, but you'd wind up patching for the
> Hulk.
>
> Travis Hall
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