[Torg] Announcement: Compleat Magick

Phil Dack philipdack at yahoo.co.uk
Wed Jul 2 12:15:45 EDT 2008


19 or 20 sounds a bit high to me. You might want to think about two different levels. At Axiom X you can apply bonus to 2 variables within the same Design Process - i.e. apportation (speed or range), effect (effect or area). At X+1 you can apply to 2 variables within the same conceptual space (e.g. range, speed, area, duration as "space-time" factors) and at Axiom+2 you can apply to any 2 variables, ramping up so that at axioms 32 you can apply the bonus simultaneously to all variables.

----- Original Message ----
> From: Dominick Riesland <rabbitball at gmail.com>
> To: torg at justintimeadventures.com
> Sent: Wednesday, 2 July, 2008 5:06:57 PM
> Subject: Re: [Torg] Announcement: Compleat Magick
> 
> The only problem I have is that it isn't listed as a choice. My
> initial idea for a solution is to define split bonus numbers as a
> Magic 19 or 20 effect and add it to the Axiom Chart, unless an
> argument can be made for it to be a lower Axiom (and thus accessible
> in Aysle, even though no one had observed it yet).
> 
> Dominick Riesland, aka Rabbitball
> Speaker, 5-Color Rules Committee
> Creator of the Cosmversal Grimoire
> "There are always possibilities, my sergeant told me. But he never had
> his possibilities torn away like wings from a fly."
> 
> 
> On Wed, Jul 2, 2008 at 10:35 AM, Phil Dack wrote:
> > Re: applying bonus to two values, I don't actually have a problem with this. 
> Either split the bonus in two, or apply a OoM penalty.
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> Torg at justintimeadventures.com
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