[Torg] Announcement: Compleat Magick
Dominick Riesland
rabbitball at gmail.com
Thu Jul 3 11:27:13 EDT 2008
Again, modifying things like area and volume is reasonable but not
listed. There is a limit as to how much we can add in before it
becomes a new system. A system that allows "Bonus number to:
area/volume" produces quite different results than one that doesn't,
and up until now, we have been dealing with a system that doesn't. On
the other hand, such modifications are natural extensions of the spell
system, and as such feel natural.
The reason I chose 19 or 20 was based on the above. Split bonus is a
natural extension of Ayslish spell design but isn't part of what we
have defined. My "explanation" of why they aren't included is that
such concepts are just outside of their Axiom rating, and therefore
assigned the concepts a rating to match. If, however, we are willing
to say that the Aysle Sourcebook only covered basic spell design, nd
that such additions are part of an advanced spell design that is
within Aysle's axioms but not expressed (even in Pixaud's, which is
supposed to represent the pinnacle of Ayslish spell desingn), then the
axiom for split bonus numbers, and bonus numbers going to things like
area and volume can be lower. I'll put a poll up on the West End Games
forum asking about this.
Dominick Riesland, aka Rabbitball
Speaker, 5-Color Rules Committee
Creator of the Cosmversal Grimoire
"There are always possibilities, my sergeant told me. But he never had
his possibilities torn away like wings from a fly."
On Wed, Jul 2, 2008 at 11:15 AM, Phil Dack <philipdack at yahoo.co.uk> wrote:
> 19 or 20 sounds a bit high to me. You might want to think about two different levels. At Axiom X you can apply bonus to 2 variables within the same Design Process - i.e. apportation (speed or range), effect (effect or area). At X+1 you can apply to 2 variables within the same conceptual space (e.g. range, speed, area, duration as "space-time" factors) and at Axiom+2 you can apply to any 2 variables, ramping up so that at axioms 32 you can apply the bonus simultaneously to all variables.
>
> ----- Original Message ----
>> From: Dominick Riesland <rabbitball at gmail.com>
>> To: torg at justintimeadventures.com
>> Sent: Wednesday, 2 July, 2008 5:06:57 PM
>> Subject: Re: [Torg] Announcement: Compleat Magick
>>
>> The only problem I have is that it isn't listed as a choice. My
>> initial idea for a solution is to define split bonus numbers as a
>> Magic 19 or 20 effect and add it to the Axiom Chart, unless an
>> argument can be made for it to be a lower Axiom (and thus accessible
>> in Aysle, even though no one had observed it yet).
>>
>> Dominick Riesland, aka Rabbitball
>> Speaker, 5-Color Rules Committee
>> Creator of the Cosmversal Grimoire
>> "There are always possibilities, my sergeant told me. But he never had
>> his possibilities torn away like wings from a fly."
>>
>>
>> On Wed, Jul 2, 2008 at 10:35 AM, Phil Dack wrote:
>> > Re: applying bonus to two values, I don't actually have a problem with this.
>> Either split the bonus in two, or apply a OoM penalty.
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