[Torg] Announcement: Compleat Magick
Dominick Riesland
rabbitball at gmail.com
Thu Jul 3 11:30:19 EDT 2008
Go ahead an send it. I'll look at it and see if it helps out. At the
very least, it will guard against math errors.
Dominick Riesland, aka Rabbitball
Speaker, 5-Color Rules Committee
Creator of the Cosmversal Grimoire
"There are always possibilities, my sergeant told me. But he never had
his possibilities torn away like wings from a fly."
On Wed, Jul 2, 2008 at 2:46 PM, Phil Dack <philipdack at yahoo.co.uk> wrote:
> Thanks. Have adjusted my spreadsheet to calculate that one properly. Let me know if you want a copy and I'll send it over, might be useful if you're going to go through every single spell!
>
>
> ----- Original Message ----
>> From: Dominick Riesland <rabbitball at gmail.com>
>> To: torg at justintimeadventures.com
>> Sent: Wednesday, 2 July, 2008 5:47:55 PM
>> Subject: Re: [Torg] Announcement: Compleat Magick
>>
>> On Wed, Jul 2, 2008 at 11:23 AM, Phil Dack wrote:
>> > Is it 8+ adds in AK, or is 8+ Divination Modifier of the ward, which can be
>> upto the adds in AK? And is it 8 plus the MoO cost of controlling the Ward
>> aspect (this is how my sheet calculates it, which is why I called the cost 10,
>> but the 8 might be inclusive of that MoO cost)
>>
>> >From Pixaud's Practical Grimoire (p.90):
>> "These Aspects are variable, and are not part of the One-on-Many cost:
>> "o Accuracy -- Accuracy is a bonus to hit the target. The to-hit
>> increase it the accuracy cost (i.e, a +3 bonus to hit costs 3)
>> "o Wards -- Wards use the caster's divination skill plus knowledge
>> adds for whatever is detected to see if they are activated. The ward
>> costs 8 plus the knowledge adds."
>>
>> > I disagree with your rewrite, because there's a difference imho between
>> affinity and technical knowledge. High perception might be able to create what
>> is, ultimately, a better spell, but the higher AK allows more technical detail -
>> such as enhanced Divination Modifier - into the structure of the tool.
>>
>> As written above, a control cost of 9 (8 plus 1 add) can create a
>> spell with a divination skill from 8 to 15, depending on the
>> Perception of the caster (assuming normal ranges of 7-14 for
>> Perception). To avoid this, there are a few options. One would be to
>> allow the caster to put in as many adds as he has available, but only
>> let the ward detect at a value of 8 plus the adds. This makes arcane
>> knowledge adds essential for designing wards, but not for bypassing
>> them, as the resisting magician can resist using full value for
>> divination. Another possibility is to cap both the design and the
>> resistance at 8 plus arcane knowledge adds, but that seems too
>> artificial and clunky. Instead, I chose to allow the caster to put in
>> as much skill as he thinks will be necessary, up to the his full
>> score, and let the spell fight it out based on the value it was given.
>>
>> >> There is no process theorem of apportation. It's a throwback to
>> >> Pre-Aysle spell design. However, since Worldbook spells do this as
>> >> well, I allowed for spells to use magic skills other than the pattern
>> >> skill as process theorems if they show significant affinity for the
>> >> alternate skill. In this case, the spell shows great affinity for
>> >> apportation, and hence that skill could be used as a process theorem.
>> >> I would also allow, in light of the increased complexity of impressing
>> >> the spell into an object, for range and speed to be usable as process
>> >> theorems, which would more than handle the increase.
>> > Simpler just to apply Range and Speed, which are the two process theorems
>> relating to Apportation, and drop the Apportation bit, but your call.
>>
>> Part of the reason I did so was to because of another spell in the
>> Torg Worldbook (Stay Voice) that lists apportation and conjuration on
>> the "Manipulation" line, as well as other spells that use apportation
>> there.
>>
>> Dominick Riesland, aka Rabbitball
>> Speaker, 5-Color Rules Committee
>> Creator of the Cosmversal Grimoire
>> "There are always possibilities, my sergeant told me. But he never had
>> his possibilities torn away like wings from a fly."
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