[Torg] shrinking

Phil Dack philipdack at yahoo.co.uk
Tue Jun 10 05:43:54 EDT 2008



----- Original Message ----
> From: Kansas Jim <ksjim at sdc.org>
> 
> That's pretty much it, I don't remember if it was in Infiniverse or
> online but WEG said that Shrinking's cost was set that high to make it
> an extremly uncommon power.

Which is an interesting and valid design philosophy for a game that is so heavily genre-driven as Torg. Although I wonder if there was a statistically valid sample - it's not like the idea of a shrinking detective would be anti-pulp by any means. 



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