[Torg] Weird science question?
Steve Crow
crow_steve at hotmail.com
Fri Nov 7 11:26:46 EST 2008
Long time Torg player, first-time poster. :)
We were playing Torg the other night and had a Weird Science
question come up. Yeah, it may be a lost cause. But...
How do skill gadgets work?
There don't seem to be any examples in either the NE or Terra
SBs. Presumably they work like attribute gadgets, but we're a little unsure on
that, too...
Hopefully the basic question & answer is the same regardless
of which gadget creation rules are used, NE or Terra, and the version of basic
rules.
So for instance, Two-Fisted Fred (PER 8, two adds in Evidence
Analysis, total 10) wants to build a weird science magnifying glass that
provides Evidence Analysis. It has a system limit of 8. He builds it, doesn't
add any boosters.
What does that 8 do?
Does it:
a) Replace Two-Fisted Fred's Evidence Analysis of 2? (PER 8, +8
gadget adds = 16)
b) Replace Two-Fisted Fred's Evidence Analysis overall total of
10? (Gadget has value of 8, so 8 is the value)
c) Add to Two-Fisted Fred's current Evidence Analysis total of
10. (Total of 10 + gadget value of 8 = 18)
Presumably it works similar to attribute gadgets, but we're
unclear on that too. A crane and a computer are mentioned as examples of STR
and MIN gadgets. But the implication and common sense is that these function
independently of the user. Someone using a crane doesn't add the crane's
strength to their strength to lift a crate.
But there are times when a gadget might add to the user's
existing attribute, or skill or both. The... Silk Panther? in the Terra SB has
+2 climbing gloves. These don’t replace his Climbing, but add to it.
Two-Fisted Fred's uber-magnifying glass would presumably be
similar. He wants to boost his own skill: the magnifying glass doesn't function
independently of him the way a crane does.
Maybe it has something to do with the rules on gadget-armor that
add to TOU rather than replace it (we think), but we got a little confused at
that point.
Of the options above, C seems really really over-powerful. And A
can be powerful for those skills with high system limits, and make the actual
purchase of personal skill adds redundant.
But B sometimes seems a bit underpowered.
Hope that makes sense...
Thoughts?
--- "Logic merely enables one to be wrong with authority."
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