[Torg] Possibility Spending

Benjamin Grant benn at 4efix.com
Sun Nov 9 08:31:03 EST 2008


It actually is required by the 1.0 printed rules, which I have already
addressed:

"No more than one possibility can be spent on any one action" is the only
sentence that I have found (so far) in the 1.0 rules that address how many
possibilities you can spend.  If the die roll is cancelled, it seems pretty
obvious that possibility was not in fact spent on *any* action - and until
one is able to spend a possibility on an action, one does not run afoul of
the limit.

The possibility was spent - not arguing that point - it just wasn't spent on
an action, as required for the limit to be invoked.

You may see this as a technicality, but as written, one cannot be prevented
from spending one possibility on any one action until one actually has done
so.  Having one's die roll cancelled results in the possibility NOT being
spent on any action.  

We could talk about what was intended by the original writer of the text,
but that would only be relevant if we were discussing what the writer of the
rule text *meant* to say, which we are not.  We are only discussing what the
text actually does say all on its own.  

-Benn Grant
eFix Computer Consulting
benn at 4eFix.com
603.283.6601


>>-----Original Message-----
>>From: torg-bounces at justintimeadventures.com [mailto:torg-
>>bounces at justintimeadventures.com] On Behalf Of Travis James Hall
>>Sent: Sunday, November 09, 2008 7:09 AM
>>To: torg at justintimeadventures.com
>>Subject: RE: [Torg] Possibility Spending
>>
>>
>>
>>> -----Original Message-----
>>> From: torg-bounces at justintimeadventures.com
>>> [mailto:torg-bounces at justintimeadventures.com] On Behalf Of
>>> Benjamin Grant
>>> Sent: Sunday, 9 November 2008 12:12 PM
>>> To: torg at justintimeadventures.com
>>> Subject: RE: [Torg] Possibility Spending
>>>
>>> I considered this option, but ultimately feel that a negated
>>> possibility doesn't even count.
>>
>>You can feel that way, and alter the rules to suit your feeling if you
>>like,
>>but it is certainly contrary to the printed rule. The rule regarding
>>countering reads, "Whenever an enemy spends a Possibility to alter a
>>die
>>roll, your character may cancel the extra die roll by spending a
>>Possibility
>>himself." There is nothing about negating the expenditure of a
>>Possibility,
>>nor about changing what a Possibility was spent on.
>>
>>So the rule you have based your decision on has been created out of
>>nothing.
>>There's nothing wrong with playing that way, if you care to do so, but
>>it is
>>simply incorrect to claim any support from the printed rules.
>>
>>Travis Hall
>>
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