[Torg] Improving Attributes in play: Edges
Kansas Jim
ksjim at sdc.org
Sat Nov 15 09:39:43 MST 2008
SDF II wrote:
[teachers don't help past the first add you buy]
> Wow. Guess I'm wrong here. Sorry about that. It seems to work well for us. Trained skills cost twice as much as untrained skills, and Teachers halves the cost of learning skill, round up. *ponder* Well it makes sense if you think about it. Why should it cost the same to raise a trained skill as it would a non-trained skill. Teachers, which make things easier halve the cost.
> MMmmm I apologize, we've always played that way. Guess it is a house rule.
In Masterbook a teacher does cut the cost of learning any skill add by
half, though they have to make a skill check to see if they actually
impart any benefits. Shatterzone may have had a similar rule, I don't
recall for certain.
--
Kansas Jim, Torg guru (ksjim (at) sdc (dot) org)
Torg website: http://www.sdc.org/~ksjim/index.html
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