[Torg] Improving Attributes in play: Edges

Travis James Hall travisjhall at optusnet.com.au
Sun Nov 16 17:18:31 EST 2008


 

> -----Original Message-----
> From: torg-bounces at justintimeadventures.com 
> [mailto:torg-bounces at justintimeadventures.com] On Behalf Of 
> Benjamin Grant
> Sent: Monday, 17 November 2008 8:01 AM
> To: torg at justintimeadventures.com
> Subject: RE: [Torg] Improving Attributes in play: Edges
> 
> dex 11 -> (1) 11+1 (5P) -> (3) 11+2 (20P) (maxed) 
> str 10 -> (5) 10+1 (25P) -> (6) 10+2 (35P)
> tou 9
> per 11 -> (2) 11+1 (10P) -> (4) 11+2 (25P) (maxed)
> min 9
> cha 8
> spi 8 -> (7) 8+1 (35P)
> 
>  
> 
> The above scheme which you work on seems correct according to 
> how we do edges - mind you, in order to get these edges, are 
> you aware that you are spending 155 possibilities!!

You haven't directly answered the question of whether regular attribute
raises are still allowed. Your example makes this particularly important, as
that 7th edge point is more expensive than just buying the attribute
normally.

Without edges, the purchase would be 36 + 36 + 39 + 39 + 33 + 36 + 27 = 246
Possibilities.

However, the Dex improvements increase values of at least 16 skills. Buying
those adds as skill adds would cost at least 80 Possibilities. Similarly,
the Perception increase improves 9 skills (but you've rearranged Perception
and Mind skills, so I don't know what the count is for you, so this is just
a rough estimate), for a value of around 45 Possibilities. Strength only
applies to 2 skills, so only around 10 Possibilities value there. I won't
begin to guess at how many Spirit skills that last increase would apply to
in your game.

So buying the skill increases would cost at least 135 Possibilities, and
probably considerably more. (You'd have to have exactly one add to start
with in all of those to get them for 135 Possibilities.)

And then there's the extra value from having an improvement to the raw
attribute - Strength factors into melee damage, for example.

> That's staggering!

No, not really, when considering what has been purchased. When improving a
large number of skills, the cost stacks up pretty quickly.

Travis Hall




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