[Torg] social axiom
Dominick Riesland
rabbitball at gmail.com
Fri Sep 12 09:03:02 EDT 2008
The graduated Martial Arts rules are found on Kansas Jim's site. Even
so, it makes for rather interesting roleplaying when the edeinos is
told to wait in the room for 20 minutes... :)
Dominick Riesland, aka Rabbitball
Creator of the Cosmversal Grimoire
"There are always possibilities, my sergeant told me. But he never had
his possibilities torn away like wings from a fly."
2008/9/11 Sam Frazier II <sdf_ii at yahoo.com>:
> I have found great use for the social axiom when it relates to the
> role-playing aspect of a land, not to mention a PC. While the MA and
> interaction skills (charm, persuasion, intimidate, etc) seem to be ....
> reasonable in high social areas, I can see where some would not see a direct
> connection for the social axiom in game. We use it all the time.
>
>
>
> Of course, I think if the graduated MA system was used with the social
> axiom, players would see a more direct effect. That is an unoffical rule,
> and I forget where I saw it, but I did like it. I haven't implemented it or
> tested it, but our group thought it looked good in theory. It is where the a
> lower social axiom will only provide a smaller number of MA maneuvers for a
> specific martial art, while a higher social axiom provides a larger number
> of maneuvers for a specific martial art. E.G. Where Nippon Social Axiom
> provides a Martial Art with 5 minor, 2 major and 1 master, an Orrorshian
> Social Axiom might only provide 3 minor, 1 major, and no master level
> maneuvers. That is an example. I don't remember if that is accurate, but
> that is the concept.
>
>
>
> *ponder* Essentially, even without that, our groups (more than just mine)
> have found the social axiom as useful as any of the other axioms.
>
>
>
> SDF II
>
> ----- Original Message ----
> From: "Crabshtick at aol.com" <Crabshtick at aol.com>
> To: torg at justintimeadventures.com
> Sent: Thursday, September 11, 2008 3:53:36 AM
> Subject: [Torg] social axiom
>
>
> just a quick one,
> keeping psionics aside. has anyone put much of a
> use to the social axiom? it seems to have a very limited impact upon the
> game. unless you go into the LL ofcourse. id be interested to hear if anyone
> has added rules to make it more applicable to the system.
>
> cheers, mark.
>
> _______________________________________________
> Torg mailing list
> Torg at justintimeadventures.com
> http://www.justintimeadventures.com/mailman/listinfo/torg
>
>
More information about the Torg
mailing list