[Torg] In A Wicked Reality (TORG Hack of "In a Wicked Age")
Kansas Jim
ksjim at sdc.org
Thu Apr 9 19:20:34 EDT 2009
jhosmer1 at cox.net wrote on 4/3:
> Thought this might be interesting to you guys.
It sounds different anyway, but perhaps the system isn't my cup of tea.
[...]
> We soon ended up with six characters:
>
> 1. Jack the Ripper, an Orrorshian serial killer who seeks to kill the
> Dalai Lama to open a portal to Tharkold
> 2. Samuel, an Orrorshian occultist who sought the Dalai Lama's eternity
> shard to use in a ritual to kill most of a city's population. Possesses
> the Nocturna.
Given that it seems to be a storytelling game rather than a more
traditional RPG I was prepared to let players running outright evil
characters slide because I figured this would be a case of everyone
basically serving as co-GMs, so player vs player conflict replaces the
more usual PCs vs NPCs. But then this confused me:
> I made 4 NPCs... A NT ninja (Kaede) who seeks to kill the Guildmaster, a
> vampyre from Orrorsh (Gregor) who wants to drink the blood of a holy
> man, a Cyberpapal Inquisitor (Brother Etienne) seeking the composer, and
> the local police chief (Chief Watsap) who just wants to keep things
> orderly.
The presence of NPCs says to me that there is a more traditional player
and GM separation, so having evil PCs opposed by good PCs and a GM with
good and evil NPCs on top of that sounds like a messy free-for-all.
--
Kansas Jim, Torg guru (ksjim (at) sdc (dot) org)
Torg website: http://www.sdc.org/~ksjim/index.html
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