[Torg] In A Wicked Reality (TORG Hack of "In a Wicked Age")

Kansas Jim ksjim at sdc.org
Thu Apr 9 19:20:34 EDT 2009


jhosmer1 at cox.net wrote on 4/3:

> Thought this might be interesting to you guys.

It sounds different anyway, but perhaps the system isn't my cup of tea.

[...]

> We soon ended up with six characters:
> 
> 1. Jack the Ripper, an Orrorshian serial killer who seeks to kill the 
> Dalai Lama to open a portal to Tharkold
> 2. Samuel, an Orrorshian occultist who sought the Dalai Lama's eternity 
> shard to use in a ritual to kill most of a city's population.  Possesses 
> the Nocturna.

Given that it seems to be a storytelling game rather than a more
traditional RPG I was prepared to let players running outright evil
characters slide because I figured this would be a case of everyone
basically serving as co-GMs, so player vs player conflict replaces the
more usual PCs vs NPCs. But then this confused me:

> I made 4 NPCs... A NT ninja (Kaede) who seeks to kill the Guildmaster, a 
> vampyre from Orrorsh (Gregor) who wants to drink the blood of a holy 
> man, a Cyberpapal Inquisitor (Brother Etienne) seeking the composer, and 
> the local police chief (Chief Watsap) who just wants to keep things 
> orderly.

The presence of NPCs says to me that there is a more traditional player
and GM separation, so having evil PCs opposed by good PCs and a GM with
good and evil NPCs on top of that sounds like a messy free-for-all.

-- 
Kansas Jim, Torg guru (ksjim (at) sdc (dot) org)
Torg website: http://www.sdc.org/~ksjim/index.html



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