[Torg] Skill Challenge

Kansas Jim ksjim at sdc.org
Sun Aug 16 17:03:30 EDT 2009


Salvador A. Melo wrote:

[...]

> I realized, shortly after writing half of that, that we already have the 
> multi-step skill thingy from the drama deck (i forgot the actual name), 
> which could accomplish many of the same purposes, however, I feel the 
> two would do so differently enough to at least potentially warrant using 
> both. Also, the skill challenge might be easier if a group does not have 
> a drama deck.

As I was reading your description of D&D's Skill Challenge system the
Dramatic Skill Resolution mechanics came to my mind too. A method I've
used with the DSR which is somewhat like a Success/Failure mechanic
is that I use the DSR steps as a random countdown mechanic.

The PC needs to get N number of successes at some task before I flip
over enough cards to complete the A-B-C-D steps. So it's a minimum of
four rounds (a card with the right letter on it will only increase
by one step, even if it has the next step on it as well) but the maximum
number of rounds they have is unknown even to me. The complications of
the DSR work mostly the same, Complication and Critical Problem are
unchanged (the restart for a Critical Problem resets their success
total to zero) while Possible Setback instead of setting them back one
step subtracts one from their cumulative successes.

-- 
Kansas Jim, Torg guru (ksjim (at) sdc (dot) org)
Torg website: http://www.sdc.org/~ksjim/index.html



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