[Torg] Reality Adds to 0
Dominick Riesland
rabbitball at gmail.com
Fri Feb 27 15:30:42 EST 2009
It's a natural consequence of the rule. I don't remember if it was in
Infiniverse of if I found out about it at the Q&A that the old WEG
crew did at GenCon in the year it came out, but that's always how it
worked.
Dominick Riesland, aka Rabbitball
Creator of the Cosmversal Grimoire
"There are always possibilities, my sergeant told me. But he never had
his possibilities torn away like wings from a fly."
2009/2/27 Steve Crow <crow_steve at hotmail.com>:
> Sort of. I understood that youi don't lose the skill. There just is no rule
> for raising a skill from 0 to 1.
>
> But since KJ says that's how it works...
>
> --- Steve Crow "Logic merely enables one to be wrong with authority." Check
> out my website at: http://www.geocities.com/Area51/Stargate/4991/
>
>
>
> ________________________________
> Date: Fri, 27 Feb 2009 01:53:49 -0600
> Subject: Re: [Torg] Reality Adds to 0
> From: 3n7r0py at gmail.com
> To: torg at justintimeadventures.com
>
> The way it was explained to me when my character was challenged to a reality
> duel and lost was:
> You have 0 adds in reality, make sure you put a zero in and don't just erase
> the number. When you can increase adds again, it will be just like
> increasing any other skill to the next higher add, since you are not
> unskilled with it, you just have 0 adds.
> Does that help?
> -chris
>
> 2009/2/27 Steve Crow <crow_steve at hotmail.com>
>
> While dealing with an invoked reality storm tonight where a player lost,
> this issue came up. Not sure why, since I would have thought a player might
> have lost a reality storm duel before. But oh well...
>
> If you lose a storm duel "normally" your Reality skill adds go to 0. (I'm
> ignoring instant Transform here.)
>
> 1) When can you increase it to +1? Going through a potentially long
> adventure with 0 reality adds seems a bit... painful.
>
> 2) How much do you pay to increase it to +1? 1 for 1 add? Or 5 for a "can't
> be used unskilled" skill to purchase the first add?
>
> (The latter seems to be literally how the rules work, but a little pricey.)
>
> --- Steve Crow "Logic merely enables one to be wrong with authority." Check
> out my website at: http://www.geocities.com/Area51/Stargate/4991/
>
>
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