[Torg] Home Cosms

Travis James Hall travisjhall at optusnet.com.au
Thu Jul 16 01:37:06 EDT 2009


 

> -----Original Message-----
> From: torg-bounces at justintimeadventures.com 
> [mailto:torg-bounces at justintimeadventures.com] On Behalf Of Steve Crow
> Sent: Thursday, 16 July 2009 3:07 PM
> 
> One thing I've always found a difficult to wrap my mind 
> around (I know, not saying much :) ), is that the rules seem 
> to figure that one stalae = one area.
> 
> To look at the RE book, page 187-188, it says, "As the player 
> characters are uprooting A stelae (singular), one player 
> rolls a die once for each story seed the the group planted in 
> THIS AREA (again, singular)."
> 
> But a single stalae can define as many as six areas/stelae 
> zones. Right?

Is it the rules that are figuring that one stelae = one area, or you? I
haven't spotted anything in the rules that actually says that an "area" is a
"stelae zone". Given what this section of the rules discusses, I'd be more
inclined to regard an "area" as being the territory through which the story
is likely to have been passed on. That wouldn't pay any attention to
interior stelae-defined boundaries. (Exterior boundaries would matter,
because it is difficult for people to cross the reality storms to pass the
tale on.)

Jim might speak up and say that he meant for "area" to mean the same as
"stelae zone", but I don't get that just from looking at the rules. Not that
I've read them thoroughly while looking for appropriate references, mind
you.

> So to, say, safely pull up the stalae west of Stockholm, you 
> have to successfully plant and have activate story seeds in 
> all six of the stelae zones that the stalae in question acts 
> as the focal point for?

This is yet another of the many reasons why Storm Knights tend to start at
the edges and work in. Even if a story seed will spread through six stelae
zones, the greater the area you hope to cover, the better you need to tell
your story and the longer it takes to get far enough.

> (Oh, as a note, the maelstrom bridge on Stockholm enters into 
> a mixed zone. So Uthorian must really have had his plans 
> interfered with. Either that, or he spread himself too thin...)

Uthorian did suffer quite a lot of setbacks early on, IIRC.

Travis Hall




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