[Torg] State Path and On-the-Fly

Phil Dack philipdack at yahoo.co.uk
Mon Jul 27 22:40:37 EDT 2009






----- Original Message ----
> From: Dominick Riesland <rabbitball at gmail.com>
> 
> I can see applying the "fixed-value" system to on the fly design,
> allowing pattern theorems only, but taking a penalty for not applying
> the full time for observing the effects (or requiring all patterns to
> be declared and then you get to roll on them for good or ill). There
> are many ideas floating about, and it all comes down to how much
> simplicity the system can handle while still being Torg.

Strikes me, given the multitudinous SFX systems within the game that you could write any mechanics you want and it would still be Torg!! :-)



      




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