[Torg] Awards

Travis James Hall travisjhall at optusnet.com.au
Mon Mar 2 07:38:16 EST 2009


 

> -----Original Message-----
> From: torg-bounces at justintimeadventures.com 
> [mailto:torg-bounces at justintimeadventures.com] On Behalf Of Phil Dack
> Sent: Monday, 2 March 2009 7:52 PM
> To: torg at justintimeadventures.com
> Subject: Re: RE: [Torg] Awards
> 
> Have to say, I think I disagree with you here Travis. Group 
> powers, shards, et al. are IMHO campaign elements and not 
> system elements. If you remove them utterly, the system still 
> works.

But I never said otherwise. I said that *if* you remove them and find that
this causes balance problems for you, those consequences are of your own
making, not that of the system. I never said that removing them would
necessarily cause you problems.

> My Torg campaign never got the stage of using any of 
> them, but was still (a) balanced, and (b) demonstrably Torg. 
> So I think it's entirely justifiable to have a discussion 
> about game mechanical elements and to distinguish the 
> elements Ben has excluded.

Ben can certainly ask about ways to fix up his variant. However, problems in
his variant (which we know differs markedly from standard Torg - just about
every thread he starts is a demonstration of another difference) don't
necessarily indicate problems with Torg. Conversely, fixes that he likes for
his variant may be inappropriate for baseline Torg, like how others have
pointed out that the way he handles Possibilities may not fit with how
Possibilities appear in the Torg setting.

Travis Hall




More information about the Torg mailing list