[Torg] Awards

CC Gmail deathwindfr at gmail.com
Mon Mar 2 13:26:55 EST 2009


Aye to that.



Le 2 mars 09 à 15:33, Phil Dack <philipdack at yahoo.co.uk> a écrit :

> I can't say I agree, but it's clearly a question of degree. I don't  
> believe those elements are integral to the system, and indeed  
> discussion of them is not found in the chapter on possibilities, on  
> combat, or on core game mechanics. The mechanics of those elements  
> are stuck towards the back of the Torg book in the campaign section  
> setting. On the other hand, they do appear in the Torg rulebook, and  
> one can certainly argue that the entirity of that book is the game  
> system.
>
> From: Travis James Hall <travisjhall at optusnet.com.au>
> To: torg at justintimeadventures.com
> Sent: Monday, 2 March, 2009 12:38:16
> Subject: RE: RE: [Torg] Awards
>
>
>
> > -----Original Message-----
> > From: torg-bounces at justintimeadventures.com
> > [mailto:torg-bounces at justintimeadventures.com] On Behalf Of Phil  
> Dack
> > Sent: Monday, 2 March 2009 7:52 PM
> > To: torg at justintimeadventures.com
> > Subject: Re: RE: [Torg] Awards
> >
> > Have to say, I think I disagree with you here Travis. Group
> > powers, shards, et al. are IMHO campaign elements and not
> > system elements. If you remove them utterly, the system still
> > works.
>
> But I never said otherwise. I said that *if* you remove them and  
> find that
> this causes balance problems for you, those consequences are of your  
> own
> making, not that of the system. I never said that removing them would
> necessarily cause you problems.
>
> > My Torg campaign never got the stage of using any of
> > them, but was still (a) balanced, and (b) demonstrably Torg.
> > So I think it's entirely justifiable to have a discussion
> > about game mechanical elements and to distinguish the
> > elements Ben has excluded.
>
> Ben can certainly ask about ways to fix up his variant. However,  
> problems in
> his variant (which we know differs markedly from standard Torg -  
> just about
> every thread he starts is a demonstration of another difference) don't
> necessarily indicate problems with Torg. Conversely, fixes that he  
> likes for
> his variant may be inappropriate for baseline Torg, like how others  
> have
> pointed out that the way he handles Possibilities may not fit with how
> Possibilities appear in the Torg setting.
>
> Travis Hall
>
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