[Torg] Awards
Dominick Riesland
rabbitball at gmail.com
Mon Mar 2 15:10:12 EST 2009
When Torg first came out, I was doing 2-3 campaigns simultaneously. I
have had breaks where there was no Torg, but very few breaks where I
wasn't running or playing some sort of roleplaying games. At the
moment, I'm running a game that is supposed to run biweekly, but
circumstances have prevented the most recent sessions.
I use the campaign setting for the most part. Certain rules changes
are being made to handle elements the rules didn't cover or did
poorly. One of my players is on this list and has made comments here.
My comments come from an assumption that the campaign is at least
somewhat adherent to the trappings of the setting, even if not the
exact details. Thus, when I point out that a villain may have been
drinking Possibilities from the Darkness Device to explain why there
may be a sudden "reset" of Possibilities or that Eternity Shards can
be used to generate extra Possibilities for your heroes, that's
something that is part of the setting as it exists. If you don't use
it, come up with your own ideas, or at the very least take the
concepts and adapt them to your particular setting (The One Ring ==
Darkness Device, Legendary Artifacts == Eternity Shards, etc.) but
don't say that Torg doesn't address your concern or that the system is
broken just because you aren't using elements that fix the problem.
Dominick Riesland, aka Rabbitball
Creator of the Cosmversal Grimoire
"There are always possibilities, my sergeant told me. But he never had
his possibilities torn away like wings from a fly."
2009/3/2 Benjamin Grant <benn at 4efix.com>:
> Question: How many of us are playing one or more games of Torg (with or
> without the campaign setting or house mods) regularly, like every week?
>
> I myself have been doing so for years.
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