[Torg] Reality Storms (was metapower vs advancement, reconsolidation)
Steve Crow
crow_steve at hotmail.com
Thu Mar 12 14:54:26 EDT 2009
I'm not sure if it relates to the original topic. If it doesn't, just ignore that part and feel free to respond to my core point.
Is it just us, or do invoked reality storms (IRS) tend to
throw the whole metapower/advancement into the toilet?
By invoking (or having one invoked upon oneself) a reality
storm, it is almost inevitable that you will gain possibilities.
Maelstrom/transforms aren't that hard to obtain.
By gaining possibilities via a IRS, you are in essence
gaining experience points. This seems a rather powerful, and seemingly
imbalanced, use of IRSs.
Further, once a maelstrom is created, you can choose to
either drain or gain. You can choose to gain possibilities/experience pretty
much indefinitely. Simply choose to keep gaining, rather than drain. The only
thing stopping a player intent on getting experience points is boredom.
Yes, there are circumstances which a GM can manipulate to
make IRSs unappealing. Lots of civilians, relatively delicate surroundings, and
so on.
But given that reality-rated opponents constitute the vast
majority of opposition, a GM can't make invoked reality storms undesireable all
the time. And even if a GM could... wouldn't it be simpler either to modify the
IRS rules, or not allow them?
Or is there something we're missing?
---
Steve Crow
"Logic merely enables one to be wrong with authority."
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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