[Torg] Reality Storms
Steve Crow
crow_steve at hotmail.com
Fri Mar 13 14:19:50 MDT 2009
Also, keep in mind that although it was a story device, the longest ongoing maelstrom known is the Gaunt Man-vs-Eternity Shard battle. That lasted how many months? Neither one of them seemed in a rush to end the battle. :)
Maybe the seeming flaw in the rules is the nature of a Maelstrom result? I really don't like the idea of being able to drain off possibilities from the local environment. How many possibilities would the Gaunt Man have potentially stolen from Orrosh itself to power himself up with XP?
Even ignoring that, it seems like the ability to drain potentially massive numbers of possibilities from the environment has some world/concept-bending repercussions.
Hrrmm. Seems like Maelstrom should lock the radius/strength. But not allow opponents the option to drain possibilities from the environment. Maybe each post-Maelstrom result should drain/add from an opponent, rather than either drain from an opponent or add/such from the environment. Once the opponent has no possibilities (and reality adds) to give, you simply can't add any more to yourself.
Seems like an Everlaw would dictate some kind of limit as well.
Just a few thoughts...
---
Steve Crow
"Logic merely enables one to be wrong with authority."
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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