[TORG] Lower limits of modification

Kansas Jim ksjim at sdc.org
Sun Oct 18 13:27:28 EDT 2009


A computer crash at home has kept me from doing much with email the past 
week, but I still seem to be more alive than anyone else around here...

Dominick Riesland wrote:
> The rules for magic list the upper limits of modification, but say
> nothing about the lower limits. In such a case, this should be left to
> the community at large to decide, so I am asking to get a general
> sense of the community's thinking.
>
> How low can a spell lower an attribute and still have the spell be
> considered a modification? For example, the Snail Wit spell out of
> Pixaud's can lower a person's Perception to zero if it began at 6 or
> less. Does that make it a transformation, or is this a modification?
> What about a spell that has enough effect value to lower an attribute
> to zero under most circumstances?
>   
Looking at animal writeups, nothing has a zero attribute even when a 1 
seems a bit preposterous (Nile tarantulas are strong enough to lift 1.5 
kilograms?) so I'm inclined to think that dropping something to a zero 
would definitely  require a transformation. Off the top of my head I'm 
inclined to say that the lower limit for modifications would be the 
average attribute minus the maximum power push result, so basically (8 - 
6) 2s for baseline humans.

Ks Jim




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