[Torg] Inspiration in the Possibility Wars (Core Earth World Laws 10 of 11)

Kansas Jim ksjim at sdc.org
Tue Feb 23 20:43:41 EST 2010


On 2/16/2010 8:14 PM, Jasyn wrote:

[...]

> Core Earth’s reality also aids the planting of Glory seeds (pg. 186, R&E). Both the storyteller and the audience are inspired, the storyteller to relate a story well, the audience to remember their former lives. When planting story seeds on Earth, storytellers gain a +2 bonus to their skill total.

I remember some confusion coming up in the past over similar wording, 
maybe in response to my CE WLs or maybe it was the official one in the 
DCW - 'but we don't plant Glory seeds on Earth, we do it in the invading 
realms, this is useless!' So maybe rephrase it as something like "when 
planting story seeds within the realms on Earth...".

> Last, this World Law aids Storm Knights in appropriating and using the High Lords’ tools against them. Their innate understanding of other realities allows Storm Knights to select one skill normally not native to their reality, and learn and use it as if it were native. The use of this skill isn’t a contradiction for the Storm Knight anywhere in Core Earth or in the reality it is native to.  In other cosms, it is considered a 1-case contradiction (as the character supports it, but the land doesn’t).

I like the idea but coming at it from a player's perspective I can see a 
complaint - so the CE magic user gets to play with Ayslish conjuration 
magic without contradiction and the CE fringe scientist gets to play 
with Weird Science without contradiction but the CE gun bunny gets 
nothing because Fire Combat is a CE skill so all those shiny NT and CP 
firearms remain contradictions for him.

Similarly, I can see the CE magic user bitching that all the weird 
science the CE fringe scientist does isn't a contradiction because 
there's only one Weird Science skill but he still has to face 
contradictions with 75% of his magical abilities (ie, his other three 
magic skills aren't receiving the same benefit.)

I wonder if perhaps anyone who takes this advantage should be considered 
to be susceptible to that reality? The CE magic user who is in tune with 
Aysle can do conjurations without contradiction but that also makes him 
more vulnerable to transformation to Ayslish reality.

-- 
Kansas Jim, Torg guru (ksjim (at) sdc (dot) org)
Torg website: http://www.sdc.org/~ksjim/index.html



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