[Torg] Introduction (Social Axiom, 1 of 8)
Jones Jasyn
jasynj at gmail.com
Wed Feb 24 00:24:46 EST 2010
And today is Social day. I've been working on a "remastering" of the Living Land. When I went back to it yesterday, I realized I needed to finish the Social and Spirit axioms first.
Social:
0-14 is the "historical" portions of the chart, the entries that can be correlated with specific historical eras. A lot of the entries are the same as the Torg Rulebook and the R&E Rulebook. When changes needed to be made (such as nation-states), they were revised.
15-21 is "The Future". These axiom entries build on the material in 0-14, coupled with the material in OTorg and the R&E, to try and create a Social advancement that is understandable, internally consistent and that provides gameable settings (and a few gameable tools).
Many entries on the upper levels of the Tech axiom chart violate physics as we know it; these presume the discovery or elucidation of scientific theories that allow for capabilities now considered impossible (such as faster than light travel). Such entries are science fiction: they involve devices not available or possible in the “here-and-now”.
Similarly, the upper levels of the Social axiom are “social science fiction.” These developments are, according to current understanding, impossible or implausible. But, since Tech sci-fi has “impossible” entries, I felt it was acceptable for Social sci-fi as well.
Also, for those interested in the "high-Axiom" Living Land option I presented last week, Social 18 (on this chart) is what the Living Land would be. There is a better-than-even chance my rewritten Living Land will have that Social.
--
Jasyn Jones
jasynj (at) gmail (dot) com
"To strive, to seek, to find, and not to yield."
Ulysses, Alfred Lord Tennyson
Check out my Torg webpage, Storm Knights:
web.me.com/stormknights/
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